Color Conversion¶
These methods are all around converting colours from one format to another. Think converting a hex code to RGB, so you can use your client's brand colours in an expression in the project, or converting a value to HSL so you can adjust the lightness or saturation procedurally.
Methods¶
rgbToHsl()¶
rgbToHsl(rgbaArray)
Description¶
Converts a color in RGBA space to HSLA space.
The input is an Array of normalized red, green, blue, and alpha channel values, all in the range of 0.0
to 1.0
.
The resulting value is an Array of hue, saturation, lightness, and alpha channel values, also in the range of 0.0
to 1.0
.
Parameters¶
Parameter | Type | Description |
---|---|---|
rgbaArray |
Array of numbers (4-dimensional) | RGBA values, in the range [0.0..1.0] |
Returns¶
HSLA Array (4-dimensional)
Example:¶
rgbToHsl.effect("Change Color")("Color To Change")
hslToRgb()¶
hslToRgb(hslaArray)
Description¶
Converts a color in HSLA space to RGBA space.
This conversion is the opposite of the conversion performed by the rgbToHsl() method.
Parameters¶
Parameter | Type | Description |
---|---|---|
hslaArray |
Array of numbers (4-dimensional) | HSLA values, in the range [0.0..1.0] |
Returns¶
RGBA Array (4-dimensional)
hexToRgb()¶
hexToRgb(hexString)
Note
This functionality was added in After Effects 16.0.
Description¶
Converts a color in hex triplet space to RGB space, or in hex quartet space to RGBA space.
For hex triplets, the alpha channel defaults to 1.0.
Parameters¶
Parameter |
Type |
Description |
---|---|---|
Optional leading characters 0x, 0X, or # will be ignored. Characters beyond 8 digits will be ignored. |
String |
Hex triplet (6 digits, no alpha channel) or quartet (8 digits, includes alpha channel) containing only numerals or characters A–F. |
Returns¶
Array (4-dimensional)
Examples¶
Any of the following will return [1.0, 0.0, 1.0, 1.0]
:
hexToRgb("FF00FF")
hexToRgb("#FF00FF")
hexToRgb("0xFF00FF")
hexToRgb("0XFF00FFFF")
- Note: This inputs an 8-digit hex quartet; the last two digits set alpha channel to 1.0.