Interpolation¶
Description
For all the Interpolation methods, the argument t
is often time
or value
, though it can have other values, instead. If t
is time
, the interpolation between values happens over a duration. If t
is value
, then the expression maps one range of values to a new range of values.
For additional explanations and examples of the Interpolation methods, see JJ Gifford’s website.
Chris and Trish Meyer provide additional information and examples for these methods in an article on the ProVideo Coalition website.
Ian Haigh provides a script on After Effects Scripts website that you can use to easily apply advanced interpolation method expressions—such as bounces—to properties.
Andrew Devis provides a pair of video tutorials on the Creative COW website that show in detail how to use the linear expression method along with the Convert Audio To Keyframes command.
linear(t
, tMin
, tMax
, value1
, value2
)¶
Description
Returns value1
when t <= tMin
. Returns value2
when t >= tMax
. Returns a linear interpolation between value1
and value2
when tMin < t < tMax
.
For example, this expression on the Opacity property causes Opacity values to ramp linearly from 20%
to 80%
over the time from 0
seconds to 6
seconds:
linear(time, 0, 6, 20, 80)
This method—like all the Interpolation methods—can also be used to convert from one range of values to another.
For example, this expression on the Opacity property converts the Opacity values from the range 0%
-100%
to the range 20%
-80%
:
linear(value, 0, 100, 20, 80)
Parameters
|
Number |
|
Number |
|
Number |
|
Number or Array |
|
Number or Array |
Type
Number or Array
linear(t
, value1
, value2
)¶
Description
Returns a value that linearly interpolates from value1
to value2
as t
ranges from 0
to 1
. Returns value1
when t <= 0
. Returns value2
when t >= 1
.
Parameters
|
Number |
|
Number or Array |
|
Number or Array |
Type
Number or Array
ease(t
, tMin
, tMax
, value1
, value2
)¶
Description
Similar to linear with the same arguments, except that the interpolation eases in and out so that the velocity is 0
at the start and end points. This method results in a smooth animation.
Parameters
|
Number |
|
Number |
|
Number |
|
Number or Array |
|
Number or Array |
Type
Number or Array
ease(t
, value1
, value2
)¶
Description
Similar to linear with the same arguments, except that the interpolation eases in and out so that the velocity is 0
at the start and end points. This method results in a smooth animation.
Parameters
|
Number |
|
Number or Array |
|
Number or Array |
Type
Number or Array
easeIn(t
, tMin
, tMax
, value1
, value2
)¶
Description
Similar to ease, except that the tangent is 0
only on the tMin
side and interpolation is linear
on the tMax
side.
Parameters
|
Number |
|
Number |
|
Number |
|
Number or Array |
|
Number or Array |
Type
Number or Array
easeIn(t
, value1
, value2
)¶
Description
Similar to ease, except that the tangent is 0
only on the value1
side and interpolation is linear
on the value2
side.
Parameters
|
Number |
|
Number or Array |
|
Number or Array |
Type
Number or Array
easeOut(t
, tMin
, tMax
, value1
, value2
)¶
Description
Similar to ease, except that the tangent is 0
only on the tMax
side and interpolation is linear
on the tMin
side.
Parameters
|
Number |
|
Number |
|
Number |
|
Number or Array |
|
Number or Array |
Type
Number or Array
easeOut(t
, value1
, value2
)¶
Description
Similar to ease, except that the tangent is 0
only on the value2
side and interpolation is linear
on the value1
side.
Parameters
|
Number |
|
Number or Array |
|
Number or Array |
Type
Number or Array