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Light

thisLayer.lightOption

This category is for items specific to Light Layers.

Info

Light is a subclass of the Layer object. All methods and attributes of Layer are available when working with Light, except:

  • source
  • effect
  • mask
  • width
  • height
  • anchorPoint
  • scale
  • opacity
  • audioLevels
  • timeRemap
  • all the material properties

Note

David Van Brink provides an instructional article and sample project on his omino pixel blog that shows how to use expressions with lights.


Attributes

Light.castsShadows

thisLayer.lightOption.castsShadows

Description

Returns whether the light casts shadows.

Type

Boolean


Light.color

thisLayer.lightOption.color

Description

Returns the color value of a light.

Type

Array (4-dimensional)


Light.coneAngle

thisLayer.lightOption.coneAngle

Description

Returns the cone angle of a light, in degrees.

Type

Number


Light.coneFeather

thisLayer.lightOption.coneFeather

Description

Returns the cone feather value of a light as a percentage.

Type

Number


Light.falloff

thisLayer.lightOption.falloff

Description

Returns the cone falloff dropdown option.

Type

Number


Light.falloffDistance

thisLayer.lightOption.falloffDistance

Description

Returns the falloff distance of a light.

Type

Number


Light.intensity

thisLayer.lightOption.intensity

Description

Returns the intensity values of a light as a percentage.

Type

Number


Light.pointOfInterest

thisLayer.lightOption.pointOfInterest

Description

Returns the point of interest values for a light in world space.

Type

Array (3-dimensional)


Light.radius

thisLayer.lightOption.radius

Description

Returns the radius values of a light.

Type

Number


Light.shadowDarkness

thisLayer.lightOption.shadowDarkness

Description

Returns the shadow darkness value of a light as a percentage.

Type

Number


Light.shadowDiffusion

thisLayer.lightOption.shadowDiffusion

Description

Returns the shadow diffusion value of a light, in pixels.

Type

Number