Light¶
thisLayer.lightOption
This category is for items specific to Light Layers.
Info
Light is a subclass of the Layer object. All methods and attributes of Layer are available when working with Light, except:
source
effect
mask
width
height
anchorPoint
scale
opacity
audioLevels
timeRemap
- all the material properties
Note
David Van Brink provides an instructional article and sample project on his omino pixel blog that shows how to use expressions with lights.
Attributes¶
Light.castsShadows¶
thisLayer.lightOption.castsShadows
Description¶
Returns whether the light casts shadows.
Type¶
Boolean
Light.color¶
thisLayer.lightOption.color
Description¶
Returns the color value of a light.
Type¶
Array (4-dimensional)
Light.coneAngle¶
thisLayer.lightOption.coneAngle
Description¶
Returns the cone angle of a light, in degrees.
Type¶
Number
Light.coneFeather¶
thisLayer.lightOption.coneFeather
Description¶
Returns the cone feather value of a light as a percentage.
Type¶
Number
Light.falloff¶
thisLayer.lightOption.falloff
Description¶
Returns the cone falloff dropdown option.
Type¶
Number
Light.falloffDistance¶
thisLayer.lightOption.falloffDistance
Description¶
Returns the falloff distance of a light.
Type¶
Number
Light.intensity¶
thisLayer.lightOption.intensity
Description¶
Returns the intensity values of a light as a percentage.
Type¶
Number
Light.pointOfInterest¶
thisLayer.lightOption.pointOfInterest
Description¶
Returns the point of interest values for a light in world space.
Type¶
Array (3-dimensional)
Light.radius¶
thisLayer.lightOption.radius
Description¶
Returns the radius values of a light.
Type¶
Number
Light.shadowDarkness¶
thisLayer.lightOption.shadowDarkness
Description¶
Returns the shadow darkness value of a light as a percentage.
Type¶
Number
Light.shadowDiffusion¶
thisLayer.lightOption.shadowDiffusion
Description¶
Returns the shadow diffusion value of a light, in pixels.
Type¶
Number